After almost 28 years, Super Mario 64 has been beaten without using the A button
After almost 28 years, Super Mario 64 has been beaten without using the A button

After almost 28 years, Super Mario 64 has been beaten without using the A button

After almost 28 years, Super Mario 64 has been beaten without using the A button
After almost 28 years, Super Mario 64 has been beaten without using the A button
For anyone wondering, this was done on the virtual console version, so the floating point glitch that lets you skip the climbing pole from Bowser in the fire Sea is available.
The A Button Challenge still stands for the console versions.
Oh boy, is the A Button Challenge still ongoing. There is quite a hunt to further reduce the approx. 18 presses to get 120 stars in a full-game TAS, or to find faster and human-viable strategies to avoid these A presses.
Damn I was hoping they solved the issue.
"Still stands" means is impossible. Is there also a "no thumbstick" challenge? Or a "no controller plugged in" challenge?
"Still stands" means is impossible.
New to speedrunning?
Pannenkoek does have a few videos documenting stars that can be beaten with No Joystick Allowed strats (these are old and there are more on the secondary UncommentatedPannen channel but I don't see a playlist compiling them). A full run is definitely not possible, but at least some stars are doable.
"Still stands" means that there is no known way to achieve it. Not that it's known to be impossible.
Until the discovery of the virtual console glitch for BitFS a few years ago, the A button challenge "still stood" for all cases.
Can we please stop adding “After 28 years” to every article and video about this game?
H h h , th t's re lly wesome. Congr tz to the pl yers.
Could they not afford to buy a new controller when the A button broke?
In this economy? Better believe I'm looking up the No A Button strats.
Perhaps it was eaten by the larger buttons
The A button is already the largest button so it had to be stopped
Can't view content without enabling targeting cookies, thanks eurogamer
Can, without js.
Step 1: Run the game in an emulator
Step 2: change "A" button function to another button on your controller, set "A" button to a non functional button assignment. NEVER have to press "A" again.
Step 3: PROFIT
You forgot the most important step: Eat the A button.
Finally!
Clip of the moment it was beaten: https://clips.twitch.tv/ZanyIntelligentSwanAMPTropPunch-7MB14zIDcRvO0X-a
Video documentary on the history of this challenge (2022) [5h22m]: https://www.youtube.com/watch?v=yXbJe-rUNP8
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Cool we're done we completed games, delete your steams everyone we're doing crossstich now!
Came wait for the explanation video to drop. Bowser I'm the Fire Sea was the last stronghold a year ago. Here is a history of the no press challenge.
It was the Wii version of Mario 64 not the N64 version.
For some reason, I thought that was going to be a twenty-minute video, not a five-and-a-half hour sequence. Dang.
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Why?
Because they can as well as being fun and novel to try and beat the game in weird, unintuitive ways? There are challenge runs similar to this* in Minecraft that get super popular all the time.
Similar in a conceptual sense, I've no idea the relative difficulty of these two different games nor the differing challenges offered in playing these way
Has no one really done an RTA 70 star ABC before now?
I love the concept of this challenge, good on this lad for doing this, I thought most strats were TAS only.
Many still are, but 70 star offers a lot of flexibility in routing to just pick the stars that are RTA-able.
I'm curious what the A count for RTA 120 could be. TAS is 13x, but humans will need more.
If you want a real challenge, try the beat mario 64 while going through a severely messy divorce without crying while fighting crippling anxiety and depression run. No balls.
I too can't wait when biologically-modified dogs, cats and alike beat videogames using their own undeveloped-yet-modified brain for the first time.
WOOOOO YEAH BABY
It hasn't though
Well now I don't know what to believe
Believe in yourself, because you're smart and can do anything you put your mind to!
We set sail on this new sea because there is new knowledge to be gained, and new bragging rights to be won, and they must be won and used for the progress of all speedrunners. But why, some say, zero A presses? Why choose this as our goal? And they may well ask, why climb the highest mountain? Why, 55 years ago, fly to the Moon? Why does Mohun Bagal play the Delhi Capitals? We choose to do zero A presses. We choose to do zero A presses... We choose to do zero A presses in this decade and do the other things, not because they are easy, but because they are hard; because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one we intend to win, and the others, too.
That was beautiful, man. I still don't understand, but I shed a tear regardless.
The jump button. Saved you a click.
More than that, it does all sorts of things that also had to be worked around.
Derp
I just assumed it was jump before reading it. I never would've guessed that that's the reason people were clicking the article, haha
Jokes aside, a lot of devs love watching stuff like speedrunning. It means someone loved their creation enough to minutely analyze it and spend countless hours with it.
eg check out the devs watching a guy beat Psychonauts https://youtu.be/lsDc1YVxHA0?t=517
(I'm pretty sure there was similar version of this where they guy wasn't in the room and they were just watching the earlier recording of the speedrun but I can't find it now)
True, but some of them hate it. But with the growing presence of speedrunning friendly features in new titles (looking at you, Supergiant), I think that's becoming less of a problem.
Either way, these "devs watch" reaction videos are fantastic.
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I would have conflicted feelings about it if I were the devs, often speed runners even forget or don't even know the story of the game they run lol I imagine it's like spending all day cooking something really nice and your serve it to someone who absolutely loves the dish but mainly because of the plate you served it on, they come back every day to order it only to throw the food away and stare at the plate