Rule
Rule
Rule
Outer wilds was great but going to some of the planets gave me the willies so hard I haven't finished it.
The statue at the beginning got me good
Exploring the interloper got and upset me for a while afterwards.
First time I approached the gas giant I fell in. I bout pissed myself. If you do go back, I suggest turning off frights for the DLC content. It's definitely willy-filled in a couple of small parts.
had the same problem with subnautica, brilliant game but unfortunately i cannot go further than about 25% into the grassy plateaus (the red grass area) before my lizard brain goes "lmao nope, fuck that shit"
It's at least nice to know i'd be the only survivor in a horror movie, i would be physically unable to enter the haunted mansion.
Unpopular opinion warning: After absolutely adoring Subnautica I was excited to try Outer Wilds as I was told it was similar. But for some reason despite my best efforts I just never got myself to care about it. It must be having to start over and over again and having a time limit to do anything that just annoys me too much. I get what they were going for and you can really tell it was made with a lot of love. But it was just not for me.
Unpopular opinion warning: after playing and adoring Outer Wilds, I played Subnautica and, while it's a fine game, I'm having trouble getting engrossed in it. I've never been much of a fan of survival games, though (apart from Minecraft if it counts?) and Subnautica may be my favorite in that category... But it's still firmly in that category
I really enjoyed it up until the end, where I knew exactly what needed to happen, but I couldn't figure out how to do it. When I finally looked it up, it was the most unintuitive solution that felt more like an easter egg than the intended path. I would have never finished it on my own, which left a bad taste in my mouth.
I mean, the entire game can sort of be described as an easter egg hunt. If you're talking about >!warping inside the Ash Twin project!< then I get it, I got stuck on that for a while too but I love puzzle games and am used to that feeling of being stuck. I've noticed watching playthroughs that most people miss >!clues for how to tell the warp towers apart or how to apply the knowledge that warp towers activate when oriented towards the gravitational center of a destination!<, so there could've been more clues for that.
Edit: I think something that could've improved it is if they made a mini-game of the ship log to get more people to interact with it. A lot of the issues people seem to have with the game stem from them not meaningfully engaging with the clues they've been given. As it is the game relies heavily on people actively trying to piece together the puzzle themselves without any mechanism to ensure they do it.
::)
he's right
Outer Wilds, Subnautica, and 13 Sentinels: Aegis Rim. Play them all, and don't look anything up, because the unfolding mystery is half the charm and you can never unknow it.
Maybe I'm just weird but haven't played it yet because I don't have much reason to play it... I want to know why I should play it but not enough to just go play it.
So, there's a few reasons why everyone wants you to go in blind:
But I get it, you want a little more than that. Here's the non-spoilery version:
Its a puzzle game that deftly avoids presenting you with "Solve this Sudoku" style puzzles. You're not doing an IQ test, you're solving a vast mystery that reaches across space and back into the past. You're an archaeologist, unearthing the ruins of a dead civilisation. You're an explorer (most of the puzzles are about navigation; figuring out how to get into or out of places) diving deep into the unknown.
On a more practical level, it's a game about flying around a tiny but surprisingly well simulated star system in a little tin can space ship, landing wherever you want, and exploring whatever you want, as you try to solve a mystery that threatens your whole civilisation.
It's a game of cosmic wonder. If you've ever felt awestruck by the idea of things like black holes, wormholes, four dimensional space, megastructures in space and so on, this game has it all and more. It's cute and fun on the surface, but really it's 2001 and Solaris and Interstellar, just slamming you with the sheer majesty of space.
And it's just full of heart. It's a game about life and community and the beauty of building great things together.
Now the more spoilery stuff. Let's talk about that big twist that happens early on. This doesn't give much else away, but it does slightly lessen the impact of one really cool moment.
That should be enough to give you some idea of why people are so hype about this game. It doesn't even come close to covering some of the truly wild discoveries you'll make along the way, or indeed the truly heartbreaking emotional gut punches the game will deliver.
It's one of the best games ever made. I cannot recommend it enough.
Genuinely the best review of the game I've read to date. Very good writing to showcase the "Feel" of the game with none of the real content being spoiled.
Absolutely perfectly written explanation. I admit I'm biased as it's one of my favorite games ever.
That usually means it's a knowledge-based game and the fun is in the figuring out. Tunic had a similar feel even though the gameplay was very different.
It's weird, I absolutely adored Tunic, it's one of my favorite games of all time, yet Outer Wilds was just "alright" for me? Like IGN 7/10 good but nothing to write home about.
Part of that was probably because I felt constant nausea due to being unaccustomed to playing 3D games with controller - the fact half of the game occured in space with two additional axis of rotation significantly worsened it.
I know, it was exactly the same for me. I hated it when people didn't tell me anything about the game and just said 'Play It'.
Then I bought it anyway during a sale, and now I'm one of those people: Play It. Without any spoilers.
Fantasy Space exploration puzzle game with lots of lore and extremely unique and intriguing environments to explore.
True, it's amazing. But don't look it up.
Outer Wild fans also apparently get very large cakes.
But it's true. Play Outer Wilds. Don't look anything up!
fr though, play Outer Wilds. Don't look anything up.
Don't do this to anything