Crash Bandicoot dev explains how the series kept its identity separate from Nintendo's 3D platformer: "When Mario 64 came out it shifted everybody's thinking"
Crash Bandicoot dev explains how the series kept its identity separate from Nintendo's 3D platformer: "When Mario 64 came out it shifted everybody's thinking"

www.gamesradar.com
Crash Bandicoot dev explains how the series kept its identity separate from Nintendo's 3D platformer: "When Mario 64 came out it shifted everybody's thinking"

What a coincidence, I was just listening to Crash Bandicoot music at the time of reading this!