Don't expect iPhone apps to get cheaper now that you can pay for them outside of the App Store
Don't expect iPhone apps to get cheaper now that you can pay for them outside of the App Store

Don't expect iPhone apps to get cheaper now that you can pay for them outside of the App Store

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It's a commission for sales that came from the app, meaning from Apple's platform, where they have roughly one billion above-average income users with a reputation for buying apps and subscriptions.
It's also worth keeping in mind that there are different ways of monetizing platforms, none of which are necessarily morally better or worse than the other. Microsoft's IDE, Visual Studio, is $45 or $250 per user per month (so $4500 annually for a team of ten). Xcode, Apple's IDE, is free. A business can offer its apps on the App Store, which also serves the files, for a grand total of $99/year.
XCode is also a steaming pile of shit. For example, it took them literal years to get syntax highlighting stable for Swift. You’d just be typing and poof, all the text would turn black.
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Now where are Apple's detailed sales reports, poving that this isn't paid with the device?